AI Insights · Timothy · October 2022
Top 5 First Person Games Performance in Lebanon Q3 2022
Discover the performance trends of the top 5 first-person games on a unified platform in Lebanon during Q3 2022. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.
During the third quarter of 2022, the top 5 first-person games on a unified platform in Lebanon showcased varied performance trends in terms of downloads, revenue, and active users. Here's a detailed look at the data provided by Sensor Tower.
Hair Tattoo: Barber Shop Game from CASUAL AZUR GAMES saw a decline in weekly downloads, starting at 19.9K in early July and dropping to around 7.2K by the end of September. Despite this, the game maintained a relatively stable number of weekly active users, fluctuating between 24.5K and 52.5K throughout the quarter. Revenue remained minimal, with only a single week in August generating $1.
Craftsman: Building Craft experienced a gradual increase in weekly downloads, peaking at 8.7K in mid-September before settling at 5.6K by the end of the month. The game held a steady number of weekly active users, ranging from 55.8K to 63.7K during the quarter, though it did not generate any revenue.
Traffic Rider from skgames showed a mixed trend in weekly downloads, with a notable peak of 9.2K in mid-September. The game's weekly revenue spiked to $25 in early August and $22 by the end of September. Weekly active users saw a steady increase, reaching up to 47.7K in the final week of September.
Special Forces Group 2 had a fluctuating download pattern, peaking at 8K in mid-July and decreasing to 3.7K by the end of September. Weekly active users also saw a downward trend, starting at 27.7K in late June and dropping to 18.3K by the end of the quarter. The game did not generate any revenue during this period.
Fill The Fridge by Rollic Games experienced a significant decline in weekly downloads, from 10.8K in late June to just 1.5K by the end of September. Active users also decreased, starting at 28.2K and falling to 10.8K. Revenue was minimal, with only $3 generated in late June and $2 in mid-August.
These insights are based on data provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.